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Odamex
Setting the Standard in Multiplayer Doom
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#include <r_defs.h>
Data Fields | |
| fixed_t | textureoffset |
| fixed_t | rowoffset |
| short | toptexture |
| short | bottomtexture |
| short | midtexture |
| sector_t * | sector |
| short | linenum |
| short | special |
| short | tag |
| short side_s::bottomtexture |
| short side_s::linenum |
| short side_s::midtexture |
| short side_s::special |
| short side_s::tag |
| short side_s::toptexture |