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Odamex
Setting the Standard in Multiplayer Doom
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#include <gi.h>
Data Fields | |
| byte | offset |
| byte | size |
| char | tl [8] |
| char | t [8] |
| char | tr [8] |
| char | l [8] |
| char | r [8] |
| char | bl [8] |
| char | b [8] |
| char | br [8] |
| char gameborder_t::b[8] |
| char gameborder_t::bl[8] |
| char gameborder_t::br[8] |
| char gameborder_t::l[8] |
| char gameborder_t::r[8] |
| char gameborder_t::t[8] |
| char gameborder_t::tl[8] |
| char gameborder_t::tr[8] |