Odamex
Setting the Standard in Multiplayer Doom
gameborder_t Struct Reference

#include <gi.h>

Data Fields

byte offset
byte size
char tl [8]
char t [8]
char tr [8]
char l [8]
char r [8]
char bl [8]
char b [8]
char br [8]

Field Documentation

char gameborder_t::b[8]
char gameborder_t::l[8]
char gameborder_t::r[8]
char gameborder_t::t[8]

The documentation for this struct was generated from the following file:
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