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Odamex
Setting the Standard in Multiplayer Doom
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Go to the source code of this file.
Data Structures | |
| struct | weaponinfo_s |
| struct | gitem_s |
Typedefs | |
| typedef struct weaponinfo_s | weaponinfo_t |
| typedef struct gitem_s | gitem_t |
Functions | |
| void | InitItems (void) |
| gitem_t * | GetItemByIndex (int index) |
| gitem_t * | FindItemByClassname (const char *classname) |
| gitem_t * | FindItem (const char *pickup_name) |
Variables | |
| weaponinfo_t | weaponinfo [NUMWEAPONS] |
| int | num_items |
| gitem_t | itemlist [] |
| typedef struct weaponinfo_s weaponinfo_t |
| gitem_t* FindItem | ( | const char * | pickup_name | ) |
| gitem_t* FindItemByClassname | ( | const char * | classname | ) |
| gitem_t* GetItemByIndex | ( | int | index | ) |
| void InitItems | ( | void | ) |
| int num_items |
| weaponinfo_t weaponinfo[NUMWEAPONS] |