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Odamex
Setting the Standard in Multiplayer Doom
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Go to the source code of this file.
Functions | |
| BOOL | P_GiveAmmo (player_s *, ammotype_t, int) |
| BOOL | P_GiveWeapon (player_s *, weapontype_t, BOOL) |
| BOOL | P_GiveArmor (player_s *, int) |
| void | P_GiveCard (player_s *, card_t) |
| BOOL | P_GivePower (player_s *, int) |
| BOOL P_GiveAmmo | ( | player_s * | , |
| ammotype_t | , | ||
| int | |||
| ) |
| BOOL P_GiveWeapon | ( | player_s * | , |
| weapontype_t | , | ||
| BOOL | |||
| ) |