Odamex
Setting the Standard in Multiplayer Doom
common/p_user.cpp File Reference

Functions

 EXTERN_CVAR (sv_allowjump) EXTERN_CVAR(cl_mouselook) EXTERN_CVAR(sv_freelook) EXTERN_CVAR(co_zdoomphys) extern bool predicting
void P_SideThrust (player_t *player, angle_t angle, fixed_t move)
void P_ForwardThrust (player_t *player, angle_t angle, fixed_t move)
void P_CalcHeight (player_t *player)
void P_PlayerLookUpDown (player_t *p)
 CVAR_FUNC_IMPL (sv_aircontrol)
void P_MovePlayer (player_t *player)
void P_FallingDamage (AActor *ent)
void P_DeathThink (player_t *player)
void P_PlayerThink (player_t *player)

Variables

 step_mode

Function Documentation

CVAR_FUNC_IMPL ( sv_aircontrol  )
EXTERN_CVAR ( sv_allowjump  )
void P_CalcHeight ( player_t player)
void P_DeathThink ( player_t player)
void P_FallingDamage ( AActor ent)
void P_ForwardThrust ( player_t player,
angle_t  angle,
fixed_t  move 
)
void P_MovePlayer ( player_t player)
void P_PlayerLookUpDown ( player_t p)
void P_PlayerThink ( player_t player)
void P_SideThrust ( player_t player,
angle_t  angle,
fixed_t  move 
)

Variable Documentation

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