|
Odamex
Setting the Standard in Multiplayer Doom
|
Data Fields | |
| char | name [9] |
| short | width |
| short | height |
| int | index |
| int | next |
| short | patchcount |
| texpatch_t | patches [1] |
| short texture_t::height |
| int texture_t::index |
| char texture_t::name[9] |
| int texture_t::next |
| short texture_t::patchcount |
| short texture_t::width |