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Odamex
Setting the Standard in Multiplayer Doom
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| unsigned int R_BlendForColormap | ( | int | map | ) |
| int R_CheckTextureNumForName | ( | const char * | name | ) |
| int R_ColormapNumForName | ( | const char * | name | ) |
| void R_DrawColumnInCache | ( | const column_t * | patch, |
| byte * | cache, | ||
| int | originy, | ||
| int | cacheheight, | ||
| byte * | marks | ||
| ) |
| int R_FlatNumForName | ( | const char * | name | ) |
| void R_GenerateComposite | ( | int | texnum | ) |
| byte* R_GetColumn | ( | int | tex, |
| int | col | ||
| ) |
| void R_InitColormaps | ( | void | ) |
| void R_InitData | ( | void | ) |
| void R_InitFlats | ( | void | ) |
| void R_InitSpriteLumps | ( | void | ) |
| void R_InitTextures | ( | void | ) |
| void R_PrecacheLevel | ( | void | ) |
| void R_SetDefaultColormap | ( | const char * | name | ) |
| int R_TextureNumForName | ( | const char * | name | ) |
| unsigned int SlopeDiv | ( | unsigned int | num, |
| unsigned int | den | ||
| ) |
| unsigned int dc_mask |
| int firstfakecmap |
| int firstflat |
| int firstspritelump |
| int* flattranslation |
| bool* flatwarp |
| int* flatwarpedwhen |
| int lastflat |
| int lastspritelump |
| int lastusedcolormap |
| size_t numfakecmaps |
| int numflats |
| int numspritelumps |
| int numtextures |
| int* texturetranslation |
| int* texturewidthmask |