Odamex
Setting the Standard in Multiplayer Doom
player_s::client_t Struct Reference

#include <d_player.h>

Data Structures

class  download_t

Public Member Functions

 client_t ()
 client_t (const client_t &other)

Data Fields

netadr_t address
buf_t netbuf
buf_t reliablebuf
short version
short majorversion
short minorversion
buf_t relpackets
int packetbegin [256]
int packetsize [256]
int packetseq [256]
int sequence
int last_sequence
byte packetnum
int rate
int reliable_bps
int unreliable_bps
int last_received
int lastcmdtic
int lastclientcmdtic
std::string digest
bool allow_rcon
bool displaydisconnect
huffman_server compressor
class
player_s::client_t::download_t 
download

Constructor & Destructor Documentation

player_s::client_t::client_t ( ) [inline]
player_s::client_t::client_t ( const client_t other) [inline]

Field Documentation


The documentation for this struct was generated from the following file:
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