Odamex
Setting the Standard in Multiplayer Doom
MapThing Struct Reference

#include <doomdata.h>

Public Member Functions

void Serialize (FArchive &)

Data Fields

unsigned short thingid
short x
short y
short z
short angle
short type
short flags
byte special
byte args [5]

Member Function Documentation

void MapThing::Serialize ( FArchive arc)

Field Documentation

unsigned short MapThing::thingid
short MapThing::x
short MapThing::y
short MapThing::z

The documentation for this struct was generated from the following files:
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