Odamex
Setting the Standard in Multiplayer Doom
client/src/hu_stuff.h File Reference

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Functions

void HU_Init (void)
BOOL HU_Responder (event_t *ev)
void HU_Drawer (void)
void OdamexEffect (int xa, int ya, int xb, int yb)
void HU_DrawScores (player_s *me)

Variables

int headsupactive

Function Documentation

void HU_Drawer ( void  )
void HU_DrawScores ( player_s me)
void HU_Init ( void  )
BOOL HU_Responder ( event_t ev)
void OdamexEffect ( int  xa,
int  ya,
int  xb,
int  yb 
)

Variable Documentation

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