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Odamex
Setting the Standard in Multiplayer Doom
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Functions | |
| int | cht_CheckCheat (cheatseq_t *cht, char key) |
| void | cht_GetParam (cheatseq_t *cht, char *buffer) |
| void | A_PainDie (AActor *) |
| void | cht_DoCheat (player_t *player, int cheat) |
| void | cht_Give (player_t *player, const char *name) |
| void | cht_Suicide (player_t *plyr) |
| void A_PainDie | ( | AActor * | ) |
| int cht_CheckCheat | ( | cheatseq_t * | cht, |
| char | key | ||
| ) |
| void cht_DoCheat | ( | player_t * | player, |
| int | cheat | ||
| ) |
| void cht_GetParam | ( | cheatseq_t * | cht, |
| char * | buffer | ||
| ) |
| void cht_Give | ( | player_t * | player, |
| const char * | name | ||
| ) |
| void cht_Suicide | ( | player_t * | plyr | ) |