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Odamex
Setting the Standard in Multiplayer Doom
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#include <gi.h>
Data Fields | |
| int | flags |
| char | titlePage [8] |
| char | creditPage1 [8] |
| char | creditPage2 [8] |
| char | titleMusic [8] |
| float | titleTime |
| float | advisoryTime |
| float | pageTime |
| char | chatSound [16] |
| char | finaleMusic [8] |
| char | finaleFlat [8] |
| char | finalePage1 [8] |
| char | finalePage2 [8] |
| char | finalePage3 [8] |
| union { | |
| char infoPage [3][8] | |
| struct { | |
| char basePage [8] | |
| int numPages | |
| } indexed | |
| } | info |
| const char ** | quitSounds |
| int | maxSwitch |
| char | borderFlat [8] |
| gameborder_t * | border |
| float gameinfo_t::advisoryTime |
| char gameinfo_t::basePage[8] |
| char gameinfo_t::borderFlat[8] |
| char gameinfo_t::chatSound[16] |
| char gameinfo_t::creditPage1[8] |
| char gameinfo_t::creditPage2[8] |
| char gameinfo_t::finaleFlat[8] |
| char gameinfo_t::finaleMusic[8] |
| char gameinfo_t::finalePage1[8] |
| char gameinfo_t::finalePage2[8] |
| char gameinfo_t::finalePage3[8] |
| struct { ... } gameinfo_t::indexed |
| union { ... } gameinfo_t::info |
| char gameinfo_t::infoPage[3][8] |
| float gameinfo_t::pageTime |
| const char** gameinfo_t::quitSounds |
| char gameinfo_t::titleMusic[8] |
| char gameinfo_t::titlePage[8] |
| float gameinfo_t::titleTime |