Odamex
Setting the Standard in Multiplayer Doom
gameinfo_t Struct Reference

#include <gi.h>

Data Fields

int flags
char titlePage [8]
char creditPage1 [8]
char creditPage2 [8]
char titleMusic [8]
float titleTime
float advisoryTime
float pageTime
char chatSound [16]
char finaleMusic [8]
char finaleFlat [8]
char finalePage1 [8]
char finalePage2 [8]
char finalePage3 [8]
union {
   char   infoPage [3][8]
   struct {
      char   basePage [8]
      int   numPages
   }   indexed
info
const char ** quitSounds
int maxSwitch
char borderFlat [8]
gameborder_tborder

Field Documentation

struct { ... } gameinfo_t::indexed
union { ... } gameinfo_t::info
const char** gameinfo_t::quitSounds

The documentation for this struct was generated from the following file:
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