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Odamex
Setting the Standard in Multiplayer Doom
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Functions | |
| palette_t * | GetDefaultPalette (void) |
| void | RGBtoHSV (float r, float g, float b, float *h, float *s, float *v) |
| void | HSVtoRGB (float *r, float *g, float *b, float h, float s, float v) |
| dyncolormap_t * | GetSpecialLights (int lr, int lg, int lb, int fr, int fg, int fb) |
Variables | |
| dyncolormap_t | NormalLight |
| palette_t | DefPal |
| palette_t* GetDefaultPalette | ( | void | ) |
| dyncolormap_t* GetSpecialLights | ( | int | lr, |
| int | lg, | ||
| int | lb, | ||
| int | fr, | ||
| int | fg, | ||
| int | fb | ||
| ) |
| void HSVtoRGB | ( | float * | r, |
| float * | g, | ||
| float * | b, | ||
| float | h, | ||
| float | s, | ||
| float | v | ||
| ) |
| void RGBtoHSV | ( | float | r, |
| float | g, | ||
| float | b, | ||
| float * | h, | ||
| float * | s, | ||
| float * | v | ||
| ) |