Odamex
Setting the Standard in Multiplayer Doom
client/sdl/i_main.cpp File Reference

Typedefs

typedef BOOL(WINAPI * SetAffinityFunc )(HANDLE hProcess, DWORD mask)
typedef void(STACK_ARGS * term_func_t )(void)

Functions

void addterm (void(STACK_ARGS *func)(), const char *name)
void STACK_ARGS call_terms (void)
int I_Main (int argc, char *argv[]) int main(int argc

Variables

DArgs Args
std::stack< std::pair
< term_func_t, std::string > > 
TermFuncs

Typedef Documentation

typedef BOOL(WINAPI * SetAffinityFunc)(HANDLE hProcess, DWORD mask)
typedef void(STACK_ARGS * term_func_t)(void)

Function Documentation

void addterm ( void(STACK_ARGS *func)()  ,
const char *  name 
)
void STACK_ARGS call_terms ( void  )
int I_Main ( int  argc,
char *  argv[] 
)

Variable Documentation

std::stack< std::pair<term_func_t, std::string> > TermFuncs
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