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Odamex
Setting the Standard in Multiplayer Doom
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Go to the source code of this file.
Data Structures | |
| class | IVideo |
| class | IInputDevice |
| class | IKeyboard |
| class | IMouse |
| class | IJoystick |
Functions | |
| void | I_InitHardware () |
| void STACK_ARGS | I_ShutdownHardware () |
| void | I_ScreenShot (const char *filename) |
| void I_InitHardware | ( | ) |
| void I_ScreenShot | ( | const char * | filename | ) |
| void STACK_ARGS I_ShutdownHardware | ( | ) |