Odamex
Setting the Standard in Multiplayer Doom
server/src/sv_master.h
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00001 // Emacs style mode select   -*- C++ -*- 
00002 //-----------------------------------------------------------------------------
00003 //
00004 // $Id: sv_master.h 1788 2010-08-24 04:42:57Z russellrice $
00005 //
00006 // Copyright (C) 2000-2006 by Sergey Makovkin (CSDoom .62).
00007 // Copyright (C) 2006-2010 by The Odamex Team.
00008 //
00009 // This program is free software; you can redistribute it and/or
00010 // modify it under the terms of the GNU General Public License
00011 // as published by the Free Software Foundation; either version 2
00012 // of the License, or (at your option) any later version.
00013 //
00014 // This program is distributed in the hope that it will be useful,
00015 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00016 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017 // GNU General Public License for more details.
00018 //
00019 // DESCRIPTION:
00020 //      SV_MASTER
00021 //
00022 //-----------------------------------------------------------------------------
00023 
00024 
00025 #ifndef __SVMASTER_H__
00026 #define __SVMASTER_H__
00027 
00028 #include "doomtype.h"
00029 #include "doomstat.h"
00030 #include "d_player.h"
00031 #include "p_local.h"
00032 #include "sv_main.h"
00033 #include "sv_master.h"
00034 #include "c_console.h"
00035 
00036 bool SV_AddMaster (const char *masterip);
00037 void SV_InitMasters();
00038 bool SV_AddMaster(const char *masterip);
00039 void SV_ListMasters ();
00040 bool SV_RemoveMaster (const char *masterip);
00041 void SV_UpdateMasterServers(void);
00042 void SV_UpdateMaster(void);
00043 void SV_ArchiveMasters(FILE *fp);
00044 
00045 #endif
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