Odamex
Setting the Standard in Multiplayer Doom
client/src/v_text.cpp File Reference

Functions

void V_InitConChars (byte transcolor)
void STACK_ARGS PrintChar1P (DWORD *charimg, byte *dest, int screenpitch)
void STACK_ARGS PrintChar2P_MMX (DWORD *charimg, byte *dest, int screenpitch)
int V_StringWidth (const byte *string)
brokenlines_tV_BreakLines (int maxwidth, const byte *string)
void V_FreeBrokenLines (brokenlines_t *lines)

Variables

patch_thu_font [HU_FONTSIZE]
byteRanges

Function Documentation

void STACK_ARGS PrintChar1P ( DWORD charimg,
byte dest,
int  screenpitch 
)
void STACK_ARGS PrintChar2P_MMX ( DWORD charimg,
byte dest,
int  screenpitch 
)
brokenlines_t* V_BreakLines ( int  maxwidth,
const byte string 
)
void V_FreeBrokenLines ( brokenlines_t lines)
void V_InitConChars ( byte  transcolor)
int V_StringWidth ( const byte string)

Variable Documentation

patch_t* hu_font[HU_FONTSIZE]
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