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Odamex
Setting the Standard in Multiplayer Doom
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#include <net_packet.h>
Data Fields | |
| wxUint32 | Response |
| wxUint8 | VersionMajor |
| wxUint8 | VersionMinor |
| wxUint8 | VersionPatch |
| wxUint32 | VersionProtocol |
| wxUint32 | VersionRealProtocol |
| wxUint32 | VersionRevision |
| wxUint32 | PTime |
| wxString | Name |
| wxUint8 | MaxClients |
| wxUint8 | MaxPlayers |
| GameType_t | GameType |
| wxUint16 | ScoreLimit |
| std::vector< Cvar_t > | Cvars |
| wxString | PasswordHash |
| wxString | CurrentMap |
| wxUint16 | TimeLeft |
| std::vector< Team_t > | Teams |
| std::vector< wxString > | Patches |
| std::vector< Wad_t > | Wads |
| std::vector< Player_t > | Players |
| wxString ServerInfo_t::CurrentMap |
| std::vector<Cvar_t> ServerInfo_t::Cvars |
| wxUint8 ServerInfo_t::MaxClients |
| wxUint8 ServerInfo_t::MaxPlayers |
| wxString ServerInfo_t::Name |
| wxString ServerInfo_t::PasswordHash |
| std::vector<wxString> ServerInfo_t::Patches |
| std::vector<Player_t> ServerInfo_t::Players |
| wxUint32 ServerInfo_t::PTime |
| wxUint32 ServerInfo_t::Response |
| wxUint16 ServerInfo_t::ScoreLimit |
| std::vector<Team_t> ServerInfo_t::Teams |
| wxUint16 ServerInfo_t::TimeLeft |
| wxUint8 ServerInfo_t::VersionMajor |
| wxUint8 ServerInfo_t::VersionMinor |
| wxUint8 ServerInfo_t::VersionPatch |
| wxUint32 ServerInfo_t::VersionProtocol |
| wxUint32 ServerInfo_t::VersionRealProtocol |
| wxUint32 ServerInfo_t::VersionRevision |
| std::vector<Wad_t> ServerInfo_t::Wads |