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Odamex
Setting the Standard in Multiplayer Doom
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Go to the source code of this file.
Data Structures | |
| struct | Cvar_t |
| struct | Wad_t |
| struct | Team_t |
| struct | Player_t |
| struct | ServerInfo_t |
| class | ServerBase |
| class | MasterServer |
| struct | MasterServer::addr_t |
| class | Server |
Enumerations | |
| enum | GameType_t { GT_Cooperative = 0, GT_Deathmatch, GT_TeamDeathmatch, GT_CaptureTheFlag, GT_Max } |
| enum GameType_t |