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Odamex
Setting the Standard in Multiplayer Doom
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Functions | |
| void | R_CacheSprite (spritedef_t *sprite) |
| void | R_InitSpriteDefs (const char **namelist) |
| void | R_InitSkins (void) |
| int | R_FindSkin (const char *name) |
| BEGIN_COMMAND (skins) | |
| END_COMMAND (skins) int MaxVisSprites | |
| void | R_InitSprites (const char **namelist) |
Variables | |
| fixed_t | FocalLengthX |
| fixed_t | FocalLengthY |
| spritedef_t * | sprites |
| int | numsprites |
| spriteframe_t | sprtemp [MAX_SPRITE_FRAMES] |
| int | maxframe |
| playerskin_t * | skins |
| size_t | numskins |
| vissprite_t * | vissprites |
| vissprite_t * | vissprite_p |
| vissprite_t * | lastvissprite |
| int | newvissprite |
| BEGIN_COMMAND | ( | skins | ) |
| END_COMMAND | ( | skins | ) |
| void R_CacheSprite | ( | spritedef_t * | sprite | ) |
| int R_FindSkin | ( | const char * | name | ) |
| void R_InitSkins | ( | void | ) |
| void R_InitSpriteDefs | ( | const char ** | namelist | ) |
| void R_InitSprites | ( | const char ** | namelist | ) |
| int maxframe |
| int newvissprite |
| size_t numskins |
| int numsprites |
| spriteframe_t sprtemp[MAX_SPRITE_FRAMES] |