Enumerations |
| enum | demoversion_t {
LMP_DOOM_1_9,
LMP_DOOM_1_9_1,
ZDOOM_FORM,
LMP_DOOM_1_9,
LMP_DOOM_1_9_1,
ZDOOM_FORM
} |
Functions |
| BOOL | G_CheckDemoStatus (void) |
| void | G_ReadDemoTiccmd (ticcmd_t *cmd, int player) |
| void | G_WriteDemoTiccmd (ticcmd_t *cmd, int player, int buf) |
| void | G_PlayerReborn (player_t &player) |
| void | G_DoNewGame (void) |
| void | G_DoLoadGame (void) |
| void | G_DoPlayDemo (void) |
| void | G_DoCompleted (void) |
| void | G_DoVictory (void) |
| void | G_DoWorldDone (void) |
| void | G_DoSaveGame (void) |
| | EXTERN_CVAR (sv_timelimit) gameaction_t gameaction |
| | EXTERN_CVAR (sv_nomonsters) EXTERN_CVAR(sv_fastmonsters) EXTERN_CVAR(sv_freelook) EXTERN_CVAR(sv_monstersrespawn) char demoname[256] |
| player_t & | consoleplayer () |
| player_t & | displayplayer () |
| player_t & | idplayer (size_t id) |
| bool | validplayer (player_t &ref) |
| | BEGIN_COMMAND (impulse) |
| | END_COMMAND (impulse) BEGIN_COMMAND(centerview) |
| | END_COMMAND (centerview) BEGIN_COMMAND(pause) |
| | END_COMMAND (pause) void G_BuildTiccmd(ticcmd_t *cmd) |
| void | G_WriteDemoTiccmd () |
| bool | G_RecordDemo (char *name) |
| void | G_BeginRecording (void) |
| | EXTERN_CVAR (sv_maxplayers) void RecordCommand(int argc |
| void | G_Ticker (void) |
| void | G_PlayerFinishLevel (player_t &player) |
| void | P_SpawnPlayer (player_t &player, mapthing2_t *mthing) |
| bool | G_CheckSpot (player_t &player, mapthing2_t *mthing) |
| void | G_TeamSpawnPlayer (player_t &player) |
| void | G_DeathMatchSpawnPlayer (player_t &player) |
| void | G_DoReborn (player_t &player) |
| void | G_ScreenShot (char *filename) |
| void | R_ExecuteSetViewSize (void) |
| void | G_LoadGame (char *name) |
| void | G_SaveGame (int slot, char *description) |
| void | G_BuildSaveName (std::string &name, int slot) |
| void | G_DeferedPlayDemo (char *name) |
| BOOL | G_ProcessIFFDemo (char *mapname) |
| void | G_TimeDemo (char *name) |
| | EXTERN_CVAR (sv_fraglimit) EXTERN_CVAR(sv_allowexit) EXTERN_CVAR(sv_fragexitswitch) BOOL CheckIfExitIsGood(AActor *self) |
Variables |
| gamestate_t | gamestate = GS_STARTUP |
| BOOL | respawnmonsters |
| BOOL | paused |
| BOOL | sendpause |
| BOOL | sendsave |
| BOOL | usergame |
| BOOL | sendcenterview |
| BOOL | menuactive |
| BOOL | timingdemo |
| BOOL | nodrawers |
| BOOL | noblit |
| BOOL | viewactive |
| BOOL | network_game |
| BOOL | netgame |
| BOOL | multiplayer |
| std::vector< player_t > | players |
| player_t | nullplayer |
| byte | consoleplayer_id |
| byte | displayplayer_id |
| int | gametic |
| bool | singleplayerjustdied = false |
| enum demoversion_t | demoversion |
| FILE * | recorddemo_fp |
| BOOL | demorecording |
| BOOL | demoplayback |
| BOOL | democlassic |
| BOOL | netdemo |
| BOOL | demonew |
| int | demover |
| byte * | demobuffer |
| byte * | demo_p |
| size_t | maxdemosize |
| byte * | zdemformend |
| byte * | zdembodyend |
| BOOL | singledemo |
| int | demostartgametic |
| BOOL | precache = true |
| wbstartstruct_t | wminfo |
| byte * | savebuffer |
| float | normforwardmove [2] = {0x19, 0x32} |
| float | normsidemove [2] = {0x18, 0x28} |
| fixed_t | forwardmove [2] |
| fixed_t | sidemove [2] |
| fixed_t | angleturn [3] = {640, 1280, 320} |
| fixed_t | flyspeed [2] = {1*256, 3*256} |
| int | lookspeed [2] = {450, 512} |
| int | turnheld |
| int | mousex |
| int | mousey |
| int | joyxmove |
| int | joyymove |
| int | savegameslot |
| char | savedescription [32] |
| int | Impulse |
| int | mapchange |
| BOOL | setsizeneeded |
| char | savename [256] |