|
Odamex
Setting the Standard in Multiplayer Doom
|
Data Structures | |
| struct | fline_t |
| struct | mpoint_t |
| struct | mline_t |
| struct | islope_t |
Functions | |
| EXTERN_CVAR (am_rotate) EXTERN_CVAR(am_overlay) EXTERN_CVAR(am_showsecrets) EXTERN_CVAR(am_showmonsters) EXTERN_CVAR(am_showtime) EXTERN_CVAR(am_classicmapstring) EXTERN_CVAR(am_usecustomcolors) EXTERN_CVAR(am_ovshare) EXTERN_CVAR(am_backcolor) EXTERN_CVAR(am_yourcolor) EXTERN_CVAR(am_wallcolor) EXTERN_CVAR(am_tswallcolor) EXTERN_CVAR(am_fdwallcolor) EXTERN_CVAR(am_cdwallcolor) EXTERN_CVAR(am_thingcolor) EXTERN_CVAR(am_gridcolor) EXTERN_CVAR(am_xhaircolor) EXTERN_CVAR(am_notseencolor) EXTERN_CVAR(am_lockedcolor) EXTERN_CVAR(am_exitcolor) EXTERN_CVAR(am_teleportcolor) EXTERN_CVAR(am_ovyourcolor) EXTERN_CVAR(am_ovwallcolor) EXTERN_CVAR(am_ovtswallcolor) EXTERN_CVAR(am_ovfdwallcolor) EXTERN_CVAR(am_ovcdwallcolor) EXTERN_CVAR(am_ovthingcolor) EXTERN_CVAR(am_ovgridcolor) EXTERN_CVAR(am_ovxhaircolor) EXTERN_CVAR(am_ovnotseencolor) EXTERN_CVAR(am_ovlockedcolor) EXTERN_CVAR(am_ovexitcolor) EXTERN_CVAR(am_ovteleportcolor) BEGIN_COMMAND(resetcustomcolors) | |
| END_COMMAND (resetcustomcolors) EXTERN_CVAR(screenblocks) typedef struct | |
| void | AM_rotatePoint (fixed_t *x, fixed_t *y) |
| void | AM_activateNewScale (void) |
| void | AM_saveScaleAndLoc (void) |
| void | AM_restoreScaleAndLoc (void) |
| void | AM_addMark (void) |
| void | AM_findMinMaxBoundaries (void) |
| void | AM_changeWindowLoc (void) |
| void | AM_initVariables (void) |
| void | AM_initColors (BOOL overlayed) |
| void | AM_loadPics (void) |
| void | AM_unloadPics (void) |
| void | AM_clearMarks (void) |
| void | AM_LevelInit (void) |
| void | AM_Stop (void) |
| void | AM_Start (void) |
| void | AM_minOutWindowScale (void) |
| void | AM_maxOutWindowScale (void) |
| BEGIN_COMMAND (togglemap) | |
| END_COMMAND (togglemap) BOOL AM_Responder(event_t *ev) | |
| void | AM_changeWindowScale (void) |
| void | AM_doFollowPlayer (void) |
| void | AM_Ticker (void) |
| void | AM_clearFB (int color) |
| BOOL | AM_clipMline (mline_t *ml, fline_t *fl) |
| void | AM_drawFline (fline_t *fl, int color) |
| void | AM_drawMline (mline_t *ml, int color) |
| void | AM_drawGrid (int color) |
| void | AM_drawWalls (void) |
| void | AM_rotate (fixed_t *x, fixed_t *y, angle_t a) |
| void | AM_drawLineCharacter (mline_t *lineguy, int lineguylines, fixed_t scale, angle_t angle, int color, fixed_t x, fixed_t y) |
| void | AM_drawPlayers (void) |
| void | AM_drawThings (int color) |
| void | AM_drawMarks (void) |
| void | AM_drawCrosshair (int color) |
| void | AM_Drawer (void) |
Variables | |
| patch_t * | hu_font [] |
| static int | YourColor |
| static int | WallColor |
| static int | TSWallColor |
| static int | FDWallColor |
| static int | CDWallColor |
| static int | ThingColor |
| static int | SecretWallColor |
| static int | GridColor |
| static int | XHairColor |
| static int | NotSeenColor |
| static int | LockedColor |
| static int | AlmostBackground |
| static int | TeleportColor |
| static int | ExitColor |
| fpoint_t | |
| mline_t | player_arrow [] |
| mline_t | cheat_player_arrow [] |
| mline_t | triangle_guy [] |
| mline_t | thintriangle_guy [] |
| BOOL | automapactive = false |
| static fixed_t | m_y |
| static fixed_t | m_y2 |
| static fixed_t | old_m_h |
| static fixed_t | old_m_y |
| byte | cheat_amap_seq [5] |
| cheatseq_t | cheat_amap = { cheat_amap_seq, 0 } |
| void AM_activateNewScale | ( | void | ) |
| void AM_addMark | ( | void | ) |
| void AM_changeWindowLoc | ( | void | ) |
| void AM_changeWindowScale | ( | void | ) |
| void AM_clearFB | ( | int | color | ) |
| void AM_clearMarks | ( | void | ) |
| void AM_doFollowPlayer | ( | void | ) |
| void AM_drawCrosshair | ( | int | color | ) |
| void AM_Drawer | ( | void | ) |
| void AM_drawFline | ( | fline_t * | fl, |
| int | color | ||
| ) |
| void AM_drawGrid | ( | int | color | ) |
| void AM_drawLineCharacter | ( | mline_t * | lineguy, |
| int | lineguylines, | ||
| fixed_t | scale, | ||
| angle_t | angle, | ||
| int | color, | ||
| fixed_t | x, | ||
| fixed_t | y | ||
| ) |
| void AM_drawMarks | ( | void | ) |
| void AM_drawMline | ( | mline_t * | ml, |
| int | color | ||
| ) |
| void AM_drawPlayers | ( | void | ) |
| void AM_drawThings | ( | int | color | ) |
| void AM_drawWalls | ( | void | ) |
| void AM_findMinMaxBoundaries | ( | void | ) |
| void AM_initColors | ( | BOOL | overlayed | ) |
| void AM_initVariables | ( | void | ) |
| void AM_LevelInit | ( | void | ) |
| void AM_loadPics | ( | void | ) |
| void AM_maxOutWindowScale | ( | void | ) |
| void AM_minOutWindowScale | ( | void | ) |
| void AM_restoreScaleAndLoc | ( | void | ) |
| void AM_saveScaleAndLoc | ( | void | ) |
| void AM_Start | ( | void | ) |
| void AM_Stop | ( | void | ) |
| void AM_Ticker | ( | void | ) |
| void AM_unloadPics | ( | void | ) |
| BEGIN_COMMAND | ( | togglemap | ) |
| END_COMMAND | ( | togglemap | ) |
| END_COMMAND | ( | resetcustomcolors | ) |
| EXTERN_CVAR | ( | am_rotate | ) |
| int AlmostBackground |
| BOOL automapactive = false |
| int CDWallColor |
| cheatseq_t cheat_amap = { cheat_amap_seq, 0 } |
{
{ { -R+R/8, 0 }, { R, 0 } },
{ { R, 0 }, { R-R/2, R/6 } },
{ { R, 0 }, { R-R/2, -R/6 } },
{ { -R+R/8, 0 }, { -R-R/8, R/6 } },
{ { -R+R/8, 0 }, { -R-R/8, -R/6 } },
{ { -R+3*R/8, 0 }, { -R+R/8, R/6 } },
{ { -R+3*R/8, 0 }, { -R+R/8, -R/6 } },
{ { -R/2, 0 }, { -R/2, -R/6 } },
{ { -R/2, -R/6 }, { -R/2+R/6, -R/6 } },
{ { -R/2+R/6, -R/6 }, { -R/2+R/6, R/4 } },
{ { -R/6, 0 }, { -R/6, -R/6 } },
{ { -R/6, -R/6 }, { 0, -R/6 } },
{ { 0, -R/6 }, { 0, R/4 } },
{ { R/6, R/4 }, { R/6, -R/7 } },
{ { R/6, -R/7 }, { R/6+R/32, -R/7-R/32 } },
{ { R/6+R/32, -R/7-R/32 }, { R/6+R/10, -R/7 } }
}
| int ExitColor |
| int FDWallColor |
| int GridColor |
| int LockedColor |
| int NotSeenColor |
{
{ { -R+R/8, 0 }, { R, 0 } },
{ { R, 0 }, { R-R/2, R/4 } },
{ { R, 0 }, { R-R/2, -R/4 } },
{ { -R+R/8, 0 }, { -R-R/8, R/4 } },
{ { -R+R/8, 0 }, { -R-R/8, -R/4 } },
{ { -R+3*R/8, 0 }, { -R+R/8, R/4 } },
{ { -R+3*R/8, 0 }, { -R+R/8, -R/4 } }
}
| int SecretWallColor |
| int TeleportColor |
| int ThingColor |
{
L (-.5,-.7, 1,0),
L (1,0, -.5,.7),
L (-.5,.7, -.5,-.7)
}
{
L (-.867,-.5, .867,-.5),
L (.867,-.5, 0,1),
L (0,1, -.867,-.5)
}
| int TSWallColor |
| int WallColor |
| int XHairColor |
| int YourColor |