|
Odamex
Setting the Standard in Multiplayer Doom
|
Go to the source code of this file.
| typedef byte lighttable_t |
| typedef struct msecnode_s msecnode_t |
| typedef struct playerskin_s playerskin_t |
| typedef struct polyblock_s polyblock_t |
| typedef struct spritedef_s spritedef_t |
| typedef struct spriteframe_s spriteframe_t |
| typedef struct subsector_s subsector_t |
| typedef struct visplane_s visplane_t |
| typedef struct vissprite_s vissprite_t |
| enum slopetype_t |
| int MaxDrawSegs |