Odamex
Setting the Standard in Multiplayer Doom
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- l -
la_damage :
p_map.cpp
language :
doomstat.cpp
,
doomstat.h
Last :
c_console.cpp
last_received :
cl_main.cpp
,
cl_main.h
last_revision :
version.cpp
lastconaddr :
cl_main.cpp
lastflat :
r_data.cpp
lastnettic :
d_net.cpp
lastopening :
r_plane.cpp
,
r_plane.h
lastsolidseg :
r_bsp.cpp
lastspritelump :
r_state.h
,
r_data.cpp
lastusedcolormap :
r_data.cpp
lastvissprite :
r_things.cpp
lastWadRebootSuccess :
d_main.cpp
level :
g_level.cpp
,
doomstat.h
,
g_level.h
,
g_level.cpp
,
sv_main.cpp
LevelInfos :
g_level.cpp
,
g_level.h
,
g_level.cpp
lightscalexmul :
r_main.cpp
,
r_main.h
,
r_main.cpp
lightscaleymul :
r_main.cpp
,
r_main.h
,
r_main.cpp
Line2 :
d_dehacked.cpp
linecount :
r_main.cpp
,
r_main.h
,
r_main.cpp
linedef :
r_bsp.cpp
,
r_bsp.h
lines :
p_setup.cpp
Lines :
c_console.cpp
lines :
r_state.h
LineSpecials :
p_lnspec.cpp
,
p_lnspec.h
linetarget :
p_local.h
,
p_map.cpp
LingerDestroy :
dthinker.cpp
load_e :
m_menu.cpp
LoadDef :
m_menu.cpp
LoadMenu :
m_menu.cpp
localcmds :
cl_main.cpp
,
cl_main.h
localport :
i_net.cpp
,
i_net.h
,
i_net.cpp
,
i_net.h
LockedColor :
am_map.cpp
LOG :
m_fileio.cpp
,
doomtype.h
LOG_FILE :
doomtype.h
,
d_main.cpp
lookspeed :
g_game.cpp
loopcount :
r_main.cpp
,
r_main.h
lowfloor :
p_local.h
,
p_maputl.cpp
lsize :
z_zone.cpp
lucentcolfunc :
r_main.cpp
,
r_main.h
,
r_main.cpp
lumpcache :
w_wad.cpp
,
w_wad.h
lumpinfo :
w_wad.cpp
,
w_wad.h
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