Here is a list of all struct and union fields with links to the structures/unions they belong to:
- l -
- l
: gameborder_t
, lzo_align_t
- label
: txt_button_s
, txt_separator_s
, txt_window_action_s
, txt_checkbox_s
, menuitem_s
, txt_label_s
, txt_radiobutton_s
- lanaddr
: UPnPObject
- last
: cliprange_t
- last_received
: player_s
, player_s::client_t
- last_sequence
: player_s::client_t
- lastclientcmdtic
: player_s::client_t
- lastcmdtic
: player_s::client_t
- lastdrawn
: anim_t
- lastenemy
: AActor
- lastlook
: AActor
- LastMessage
: player_s
- lastOn
: menu_s
, oldmenu_s
- latched()
: cvar_t
- launch
: agOdalaunch::ODA_ButtonBox
- Launch()
: agOdalaunch::GameCommand
- launchercfg_s
: dlgMain
- LaunchGame()
: dlgMain
- launchInsertedMedia
: CUSTOM_LAUNCH_DATA
- layout
: txt_widget_class_s
- leaseTime
: PortMapping
- leftoffset()
: patch_s
- len
: event
- length
: post_s
, sfxinfo_struct
- Length
: agOdalaunch::_STRING
, _STRING
- level
: IGDdatas
- level_name
: level_info_s
, level_pwad_info_s
, level_locals_s
- levelnum
: level_info_s
, level_pwad_info_s
, level_locals_s
- lfunc
: menuitem_s
- light
: drawseg_s
- lightingdata
: sector_s
- lightlevel
: mapsector_t
, sector_s
, visplane_s
- lightstep
: drawseg_s
- line
: intercept_t
- linecount
: sector_s
- linedef
: mapseg_t
, seg_s
- linenum
: side_s
- lines
: sector_s
, txt_label_s
- lineSide
: DLevelScript
- link
: sfxinfo_struct
- Link()
: DLevelScript
- linkTo()
: SDLVideo::cChain
- LinkToWorld()
: AActor
- list
: callback_data_t
- LIST_ENTRY()
: PortMapping
, NameValue
- LIST_HEAD()
: PortMappingParserData
, NameValueParserData
- lname0
: wbstartstruct_s
- lname1
: wbstartstruct_s
- lo
: CPSProcessSerNum
- LoadDetailsFromServer()
: LstOdaSrvDetails
- LoadServersIn()
: dlgServers
- LoadSettings()
: dlgServers
, dlgConfig
- loc
: anim_t
- locals
: DLevelScript
- LockSurface()
: IVideo
, SDLVideo
- loop
: channel_t
- looping
: sfxinfo_struct
- LstOdaPlayerList()
: LstOdaPlayerList
- LstOdaServerList()
: LstOdaServerList
- LstOdaSrvDetails()
: LstOdaSrvDetails
- lucency
: line_s
- lump
: spriteframe_s
- lumpnum
: sfxinfo_struct