Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- l -
- la_damage
: p_map.cpp
- language
: doomstat.cpp
, doomstat.h
- Language_t
: doomdef.h
- Last
: c_console.cpp
- last_received
: cl_main.h
, cl_main.cpp
- last_revision
: version.cpp
- lastconaddr
: cl_main.cpp
- lastflat
: r_data.cpp
- lastnettic
: d_net.cpp
- lastopening
: r_plane.cpp
, r_plane.h
- lastsolidseg
: r_bsp.cpp
- lastspritelump
: r_data.cpp
, r_state.h
- lastusedcolormap
: r_data.cpp
- lastvissprite
: r_things.cpp
- lastWadRebootSuccess
: d_main.cpp
- level
: g_level.cpp
, doomstat.h
, g_level.h
, g_level.cpp
, sv_main.cpp
- level_info_t
: g_level.h
- level_locals_t
: g_level.h
- level_pwad_info_t
: g_level.h
- LevelInfos
: g_level.cpp
, g_level.h
- Light_ChangeToValue
: p_lnspec.h
- Light_Fade
: p_lnspec.h
- Light_Flicker
: p_lnspec.h
- Light_ForceLightning
: p_lnspec.h
- Light_Glow
: p_lnspec.h
- Light_IndoorLightning1
: p_lnspec.h
- Light_IndoorLightning2
: p_lnspec.h
- Light_LowerByValue
: p_lnspec.h
- Light_MaxNeighbor
: p_lnspec.h
- Light_MinNeighbor
: p_lnspec.h
- Light_Phased
: p_lnspec.h
- Light_RaiseByValue
: p_lnspec.h
- Light_Strobe
: p_lnspec.h
- Light_StrobeDoom
: p_lnspec.h
- lighting_special
: p_spec.h
- lightscalexmul
: r_main.cpp
, r_main.h
, r_main.cpp
- lightscaleymul
: r_main.cpp
, r_main.h
, r_main.cpp
- LightSequenceSpecial1
: p_lnspec.h
- LightSequenceSpecial2
: p_lnspec.h
- LightSequenceStart
: p_lnspec.h
- lighttable_t
: r_defs.h
- Line2
: d_dehacked.cpp
- Line_AlignCeiling
: p_lnspec.h
- Line_AlignFloor
: p_lnspec.h
- Line_SetIdentification
: p_lnspec.h
- line_t
: r_defs.h
- linecount
: r_main.h
, r_main.cpp
- linedef
: r_bsp.cpp
, r_bsp.h
- linelist_t
: p_setup.cpp
- Lines
: c_console.cpp
- lines
: p_setup.cpp
, r_state.h
- linespecial_t
: p_lnspec.h
- LineSpecials
: p_lnspec.cpp
, p_lnspec.h
- linetarget
: p_local.h
, p_map.cpp
- LingerDestroy
: dthinker.cpp
- listelement
: m_menu.h
- LMP_DOOM_1_9
: g_game.cpp
- LMP_DOOM_1_9_1
: g_game.cpp
- lnSpecFunc
: p_lnspec.h
- load1
: m_menu.cpp
- load2
: m_menu.cpp
- load3
: m_menu.cpp
- load4
: m_menu.cpp
- load5
: m_menu.cpp
- load6
: m_menu.cpp
- load7
: m_menu.cpp
- load8
: m_menu.cpp
- load_e
: m_menu.cpp
- load_end
: m_menu.cpp
- LoadAttachedPalette()
: v_palette.cpp
, v_palette.h
- LoadDef
: m_menu.cpp
- LoadMenu
: m_menu.cpp
- LoadPalette()
: v_palette.cpp
, v_palette.h
- localcmds
: cl_main.cpp
, cl_main.h
- localport
: i_net.h
, i_net.cpp
, i_net.h
, i_net.cpp
- LockedColor
: am_map.cpp
- LOG
: doomtype.h
, m_fileio.cpp
- LOG_FILE
: doomtype.h
, d_main.cpp
- LONG()
: m_swap.h
, m_swap.cpp
, m_swap.h
, m_swap.cpp
- lookspeed
: g_game.cpp
- loopcount
: r_main.cpp
, r_main.h
, r_main.cpp
- lowfloor
: p_local.h
, p_maputl.cpp
- LowLevelKeyboardProc()
: i_input.cpp
- lsize
: z_zone.cpp
- lucentcolfunc
: r_main.cpp
, r_main.h
, r_main.cpp
- lumpcache
: w_wad.h
, w_wad.cpp
- lumpinfo
: w_wad.h
, w_wad.cpp
- lumpinfo_t
: w_wad.h
- lzo_bool
: lzoconf.h
- lzo_callback_t
: lzoconf.h
- LZO_COMPILE_TIME_ASSERT_HEADER()
: minilzo.cpp
- lzo_compress_dict_t
: lzoconf.h
- lzo_decompress_dict_t
: lzoconf.h
- LZO_EXTERN()
: minilzo.h
, minilzo.cpp
, lzoconf.h
, minilzo.cpp
, lzoconf.h
- lzo_int
: lzoconf.h
- lzo_int32
: lzoconf.h
- LZO_PUBLIC()
: minilzo.cpp
- lzo_uint
: lzoconf.h
- lzo_uint32
: lzoconf.h
- lzo_uintptr_t
: minilzo.cpp
- lzo_voidp()
: lzoconf.h