Odamex
Setting the Standard in Multiplayer Doom
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- c -
c :
menuitem_s
callback_table :
txt_widget_s
callbacks :
txt_callback_table_s
camera :
player_s
canvas :
SDLVideo::cChain
cards :
player_s
cdheight :
mobjinfo_t
Ceiling :
plat_pred_t
ceiling_angle :
sector_s
ceiling_xoffs :
sector_s
ceiling_xscale :
sector_s
ceiling_yoffs :
sector_s
ceiling_yscale :
sector_s
ceilingcolormap :
sector_s
ceilingdata :
sector_s
ceilingheight :
plat_pred_t
,
mapsector_t
,
sector_s
ceilinglightsec :
sector_s
ceilingpic :
mapsector_t
,
sector_s
ceilingz :
AActor
cfg_file :
dlgConfig
cfunc :
menuitem_s
chainHead :
SDLVideo
challenge :
agOdalaunch::ServerBase
,
ServerBase
chatSound :
gameinfo_t
cheats :
player_s
CHECK_SUBSTITUTE :
dlgServers
child :
txt_scrollpane_s
children :
mapnode_t
,
node_s
CIF :
IGDdatas
classname :
gitem_s
classPtr :
agOdalaunch::ThreadArg_t
client :
player_s
CLOSE_BUTTON :
dlgServers
cluster :
level_info_s
,
level_pwad_info_s
,
level_locals_s
,
cluster_info_s
cmd :
player_s
color :
userinfo_s
,
particle_s
,
dyncolormap_s
colormap :
mappatch_t
,
vissprite_s
,
visplane_s
colormaps :
palette_s
colormapsbase :
palette_s
colors :
palette_s
Colour :
agOdalaunch::Team_t
,
Team_t
columndirectory :
maptexture_t
columnofs :
patch_s
columns :
txt_table_s
command :
menuitem_s
completed :
agOdalaunch::ODA_QueriedStatusbar
compressor :
player_s::client_t
config_dlg :
dlgMain
ConfigInfo :
dlgServers
,
dlgConfig
consoleplayer :
zdemoheader_s
,
Translate_ServerToTV
controlurl :
IGDdatas_service
controlURL :
UPNPUrls
controlURL_6FC :
UPNPUrls
controlURL_CIF :
UPNPUrls
count :
findstate_t
,
md5_state_s
countdown :
anim_t
country :
CUSTOM_LAUNCH_DATA
CreateNew :
TypeInfo
creditPage1 :
gameinfo_t
creditPage2 :
gameinfo_t
crush :
FPolyObj
ctfmode :
server
ctr :
anim_t
curelt :
NameValueParserData
,
PortMappingParserData
cureltname :
IGDdatas
curframe :
anim_t
curline :
drawseg_s
current :
findstate_t
,
wbstartstruct_s
CurrentMap :
agOdalaunch::ServerInfo_t
,
ServerInfo_t
cursize :
buf_t
cvar :
menuitem_s
Cvars :
ServerInfo_t
,
agOdalaunch::ServerInfo_t
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